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Why Watching isn’t Playing

by Rob on July 14, 2010 - 0 Comments
Categories: DevLog, Waves

Waves is about flow. It’s a game that exists in order to get people into a zen like trance state where they completely forget their self and just play. This means the game is all about feel and if I start trying to make things that feel good to a player look good to spectators then it will lose that.

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