Waves² Alpha 5 Patch Notes
These changes will be live at 18:00 hours on Feb 2nd 2018.
Gameplay Changes
The most significant changes can be seen in Dive and GRID.
Starting a Run (GRID)
Running a Server in the GRID is no longer a linear experience. When you open a Servers Info screen a Scan will be started (if needed) during which the internal Network gets generated.
You only need to scan a Server once and while you can rescan as much as you want nothing will change when you do.
On the Server Info screen you will be shown the Servers Internal Network but you will not be able to see details about any of the Rooms inside except for the Router which will form your starting location. It is from this screen that you begin your Run.
Traces (GRID & Dive)
During GRID and Dive the server will be running a Trace algorithm to try and locate you. This is shown by a countdown until the Trace is completed (just like Rush and Crunch Time). The speed of a Trace depends on the number of Control Nodes the Server has in a Room. Destroying Control Nodes and erecting your own will slow down the Trace.
If a Trace completes your Avatar will be destroyed and you will lose a Proxy (life) in GRID mode or the game will end in Dive.
In GRID mode if you lose a Proxy (life) then the Trace will start over rather than resume (as the Proxy you were using has already been compromised).
Controlling Rooms (GRID & Dive)
To take Control of a Room you must first destroy the Control Nodes in each room and then replacing them with your own by Uploading a Virus. To upload (or download) any file you must first touch the trigger left by a destroyed structure, once a File Operation has begun you must stay within the Trigger for it to continue. Leaving the trigger will pause the process and returning will resume it.
If you leave a Trigger for more than 10 seconds it will time out and either disappear or respawn the original Structure.
When all the Control Nodes in a Room are under your Control (as indicated by their colour) the Level Exit will open. When this happens all existing enemies will be destroyed and new ones cannot spawn.
Level Exits (GRID & Dive)
To leave a Room you must enter the Level Exit and hold down your Use key (E for Keyboard and A for Controllers). Your Avatar will despawn and what hapens next depends on the mode you are playing.
In Dive mode you will proceed to the next room automatically and this will continue until you eventually die.
In GRID mode you will return to the Network screen where you can choose a new destination.
Controlling Server (GRID)
To take control of a Server requires that you take control of the “Core” which can be found in the Servers “Root”.
The Core is protected by a Shield making it invulnerable. To disable the shield you must destroy the Shield Regulator strcutures. Once all of the Shield Regulators are destroyed the Core will be vulnerable.
Shoot The Core to take control of the server.
Shield Regulators do respawn so you may have to repeat this process a couple of times.
Once a Server has been taken over the Run will automatically end and you will be returned to the GRID screen.