Waves – Ambient Mode

This is something silly I put together quickly which I initially called “Pretentious mode” because of all the “Art” games that think having a substandard shooter is OK if all your sound effects are musical (It’s not. Do some work and make a good shooter as well).

It’s an audio setting not a new game mode where all the existing game sounds get replaced by a musical instrument playing a random note in the pentatonic scale. Depending on the length of the original sound it either plays a Glockenspiel, a piano or an ambient Lustmord-like drone.

It really highlights the 64 voice limit in Unreal which you can hit just by firing the gun at the arena wall so you should be getting about twice as many sounds playing when you get a big explosion but sadly the engine it says no.

Once I remember how to do Steam updates (it being over 7 months since the last one) I’ll probably throw this up as a free update for Waves which you’ll be able to access in the audio settings.