1. Tom
    September 25, 2012 @ 7:00 pm

    well, placing mines … that is so immoral though (and banal) … however much effective

    gravitational wells are attractive …

    russian roulette teleporters ? you haven’t tried one yet?

    history gun … just think photoshop


  2. Ricetlin
    October 2, 2012 @ 12:16 am

    Sounds good so far, let me think.
    – A weapon that turns relationship from enemies in a specific area against other enemies (but they´re still hostile to the player also, maybe)
    – A weapon that creates a black hole which pulls everything into it and shoot them out another hole that the player has to set so that the player can use the collected stuff as weapons too
    – A rocket that splits when it launches into multiple little rockets combined by a light-chain or similar that searches for enemies. And when little every rocket got an target they bind them together and make them unfit for fighting for a specific amount of time (or they will crushed and destroyed by themselves)
    – A weapon that creates a duplicate of the player controlled by AI which helps him (could also combined with the black hole, to create a duplicate of an enemy that helps the player)

    Last but not least a very hard stuff (I guess, no idea about coding :D)
    – A weapon that allows the player to travel in time back: So the gameplay is in slow-mow and the player can drive back a path that he has flown before. Then the game goes into normal speed and the player is on a complete different position like before

    Hope you can use some ideas like that

    Best regards from germany


  3. 7heSama
    October 18, 2012 @ 10:07 pm

    I’m liking the art style. You may not be a talented artist but I think you’ve got some skill as a graphic designer.


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